Master

  • State: SimulateMaster
  • Sessions: 0
  • Uptime: 0.04:14:20
Metric /Sec Total
Messages received 1.2 15776
Messages received (Invocation) 0 6
Messages received (InvocationResult) 0 513
Messages received (InvocationWithResult) 0 3
Messages received (Ping) 1.2 15254
Messages sent (Invocation) 3 45129
Messages sent (InvocationResult) 0 3
SimulationTick 100 1525611
SimulationTicks catching up 0 6597
Time 1 26186279.09
Time error 0 0
Time in clientController.Tick (ms) 0.08 743.61
Time in connectionController.Update (ms) 3.04 47496.43
Time in sessionController.Tick (ms) 0.1 1626.62
Time in workQueueManager.ProcessWork (ms) 1.72 28836.04
Update 200 3051601
WorkQueue added 71.6 1078440
WorkQueue removed 71.6 1078440
WorkQueue total 0 0

Game: sector001

  • State: SimulateGame
  • Tick-Offset: -1
  • Sessions: 0
  • Uptime: 0.04:14:21
Metric /Sec Total
DCPU Cycles 4444031.62 68342330000
DCPU exec skipped 5.6 36577
Messages received 1.4 19876
Messages received (Invocation) 1 14622
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 173
Messages received (Pong) 0.4 5078
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 173
PhysicsTicks 100 1525666
SimulationTick 100 1525666
SimulationTicks catching up 0 7314
Time 1 26186279.64
Time error -0 -0
Time in clientController.Tick (ms) 0.09 795.4
Time in connectionController.Update (ms) 3.35 53952.9
Time in masterServerController.Tick (ms) 0.11 1558.54
Time in observationAreaController.Tick (ms) 0.1 1724.93
Time in physicsController.Tick (ms) 160.66 2532499.4
Time in workQueueManager.ProcessWork (ms) 1.49 38409.77
Time in worldController.Tick (ms) 122.86 1879734.16
Update 200 3052001
WorkQueue added 68 1042327
WorkQueue removed 68 1042327
WorkQueue total 0 0

Game: sector002

  • State: SimulateGame
  • Tick-Offset: -1
  • Sessions: 0
  • Uptime: 0.04:14:21
Metric /Sec Total
DCPU Cycles 4199996.86 63855780000
DCPU exec skipped 0 23936
Messages received 1.4 19846
Messages received (Invocation) 1 14598
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 173
Messages received (Pong) 0.4 5072
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 173
PhysicsTicks 100 1525599
SimulationTick 100 1525599
SimulationTicks catching up 0 5703
Time 1 26186278.97
Time error 0 -0
Time in clientController.Tick (ms) 0.13 1164.64
Time in connectionController.Update (ms) 4.08 64610.36
Time in masterServerController.Tick (ms) 0.09 2248
Time in observationAreaController.Tick (ms) 0.09 1739.89
Time in physicsController.Tick (ms) 27.32 417168.5
Time in workQueueManager.ProcessWork (ms) 3.1 48446.23
Time in worldController.Tick (ms) 45.74 740231.65
Update 200 3052001
WorkQueue added 72.8 1121494
WorkQueue removed 73 1121494
WorkQueue total -0.2 0

Game: sector003

  • State: SimulateGame
  • Tick-Offset: -1
  • Sessions: 0
  • Uptime: 0.04:14:21
Metric /Sec Total
DCPU Cycles 100006.82 1521320000
DCPU exec skipped 0 4273
Messages received 1.4 19854
Messages received (Invocation) 1 14605
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 173
Messages received (Pong) 0.4 5073
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 173
PhysicsTicks 100.01 1525599
SimulationTick 100.01 1525599
SimulationTicks catching up 0 5326
Time 1 26186278.97
Time error -0 -0.01
Time in clientController.Tick (ms) 0.15 770.95
Time in connectionController.Update (ms) 3.74 55767.76
Time in masterServerController.Tick (ms) 0.09 1296.94
Time in observationAreaController.Tick (ms) 0.08 1304.64
Time in physicsController.Tick (ms) 0.96 15173.96
Time in workQueueManager.ProcessWork (ms) 1.87 30896.45
Time in worldController.Tick (ms) 9.5 130264.87
Update 200.01 3052001
WorkQueue added 70.4 1070971
WorkQueue removed 70.4 1070971
WorkQueue total 0 0
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