Master

  • State: SimulateMaster
  • Sessions: 0
  • Uptime: 0.20:39:56
Metric /Sec Total
Messages received 1 76751
Messages received (Invocation) 0 6
Messages received (InvocationResult) 0 2487
Messages received (InvocationWithResult) 0 3
Messages received (Ping) 1 74255
Messages sent (Invocation) 3 219999
Messages sent (InvocationResult) 0 3
SimulationTick 100.01 7439167
SimulationTicks catching up 0 30899
Time 1 29350461.09
Time error 0 0
Time in clientController.Tick (ms) 0.04 3250.67
Time in connectionController.Update (ms) 3.03 235149.56
Time in sessionController.Tick (ms) 0.11 7915.7
Time in workQueueManager.ProcessWork (ms) 1.35 107198
Update 200.01 14879001
WorkQueue added 71.4 5256195
WorkQueue removed 71.6 5256195
WorkQueue total -0.2 0

Game: sector001

  • State: SimulateGame
  • Tick-Offset: 0
  • Sessions: 0
  • Uptime: 0.20:39:55
Metric /Sec Total
DCPU Cycles 4443442.91 332730930000
DCPU exec skipped 5.6 208253
Messages received 1.2 96674
Messages received (Invocation) 1 71148
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 831
Messages received (Pong) 0.2 24692
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 831
PhysicsTicks 99.99 7439137
SimulationTick 99.99 7439137
SimulationTicks catching up 0 33743
Time 1 29350460.8
Time error 0 -0.01
Time in clientController.Tick (ms) 0.04 4235.18
Time in connectionController.Update (ms) 3.23 264729.14
Time in masterServerController.Tick (ms) 0.06 8864.27
Time in observationAreaController.Tick (ms) 0.1 8526.42
Time in physicsController.Tick (ms) 172.91 12418263.38
Time in workQueueManager.ProcessWork (ms) 1.3 183646.4
Time in worldController.Tick (ms) 138.63 10786462.98
Update 199.97 14878801
WorkQueue added 66.99 4983610
WorkQueue removed 66.99 4983610
WorkQueue total 0 0

Game: sector002

  • State: SimulateGame
  • Tick-Offset: 0
  • Sessions: 0
  • Uptime: 0.20:39:54
Metric /Sec Total
DCPU Cycles 4199467.86 311520670000
DCPU exec skipped 0 96375
Messages received 1.2 96651
Messages received (Invocation) 1 71115
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 831
Messages received (Pong) 0.2 24702
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 831
PhysicsTicks 99.99 7439052
SimulationTick 99.99 7439052
SimulationTicks catching up 0 26381
Time 1 29350459.94
Time error -0 -0.01
Time in clientController.Tick (ms) 0.04 6625.83
Time in connectionController.Update (ms) 3.74 314367.97
Time in masterServerController.Tick (ms) 0.08 13769.58
Time in observationAreaController.Tick (ms) 0.3 11441.59
Time in physicsController.Tick (ms) 27.4 2059840.32
Time in workQueueManager.ProcessWork (ms) 3.63 315670.54
Time in worldController.Tick (ms) 45.42 3991003.01
Update 199.97 14878601
WorkQueue added 73.39 5435982
WorkQueue removed 73.39 5435982
WorkQueue total 0 0

Game: sector003

  • State: SimulateGame
  • Tick-Offset: 0
  • Sessions: 0
  • Uptime: 0.20:39:56
Metric /Sec Total
DCPU Cycles 99988.6 7421430000
DCPU exec skipped 0 17719
Messages received 1.4 96675
Messages received (Invocation) 1 71159
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 831
Messages received (Pong) 0.4 24682
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 831
PhysicsTicks 99.99 7439156
SimulationTick 99.99 7439156
SimulationTicks catching up 0 24743
Time 1 29350460.98
Time error -0 -0
Time in clientController.Tick (ms) 0.04 3150.36
Time in connectionController.Update (ms) 3.38 257434.94
Time in masterServerController.Tick (ms) 0.08 5539.59
Time in observationAreaController.Tick (ms) 0.09 7139.24
Time in physicsController.Tick (ms) 0.96 74243.47
Time in workQueueManager.ProcessWork (ms) 1.3 109679.34
Time in worldController.Tick (ms) 6.37 547856.8
Update 199.98 14879201
WorkQueue added 68.99 5159640
WorkQueue removed 68.99 5159640
WorkQueue total 0 0
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