Master

  • State: SimulateMaster
  • Sessions: 0
  • Uptime: 0.05:05:23
Metric /Sec Total
Messages received 1.2 18935
Messages received (Invocation) 0 6
Messages received (InvocationResult) 0 615
Messages received (InvocationWithResult) 0 3
Messages received (Ping) 1.2 18311
Messages sent (Invocation) 3 54168
Messages sent (InvocationResult) 0 3
SimulationTick 100 1831896
SimulationTicks catching up 0 7902
Time 1 28173136.72
Time error 0 0
Time in clientController.Tick (ms) 0.05 925.73
Time in connectionController.Update (ms) 2.82 56250.35
Time in sessionController.Tick (ms) 0.1 1876.53
Time in workQueueManager.ProcessWork (ms) 1.82 33925.19
Update 200 3664201
WorkQueue added 71.8 1297767
WorkQueue removed 71.8 1297767
WorkQueue total 0 0

Game: sector001

  • State: SimulateGame
  • Tick-Offset: 0
  • Sessions: 0
  • Uptime: 0.05:05:23
Metric /Sec Total
DCPU Cycles 4497773.38 82052590000
DCPU exec skipped 0 44263
Messages received 1.2 23848
Messages received (Invocation) 1 17545
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 207
Messages received (Pong) 0.2 6093
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 207
PhysicsTicks 99.99 1832081
SimulationTick 99.99 1832081
SimulationTicks catching up 0 8815
Time 1 28173138.56
Time error -0 -0
Time in clientController.Tick (ms) 0.05 1075.33
Time in connectionController.Update (ms) 3.32 64814.13
Time in masterServerController.Tick (ms) 0.07 1878.91
Time in observationAreaController.Tick (ms) 0.1 2015.68
Time in physicsController.Tick (ms) 173.24 2979536.49
Time in workQueueManager.ProcessWork (ms) 1.65 45422.63
Time in worldController.Tick (ms) 126.71 2346491.63
Update 199.99 3664801
WorkQueue added 68 1239774
WorkQueue removed 68 1239773
WorkQueue total 0 1

Game: sector002

  • State: SimulateGame
  • Tick-Offset: 0
  • Sessions: 0
  • Uptime: 0.05:05:23
Metric /Sec Total
DCPU Cycles 4199656.33 76702440000
DCPU exec skipped 0 26309
Messages received 1.2 23835
Messages received (Invocation) 0.8 17537
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 207
Messages received (Pong) 0.4 6088
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 207
PhysicsTicks 99.99 1831992
SimulationTick 99.99 1831992
SimulationTicks catching up 0 6845
Time 1 28173137.67
Time error -0 -0.01
Time in clientController.Tick (ms) 0.04 1387.74
Time in connectionController.Update (ms) 4.44 73752.38
Time in masterServerController.Tick (ms) 0.15 2804.46
Time in observationAreaController.Tick (ms) 0.09 2093.03
Time in physicsController.Tick (ms) 26.69 497466.49
Time in workQueueManager.ProcessWork (ms) 1.46 58407.68
Time in worldController.Tick (ms) 46.78 900653.29
Update 199.98 3664801
WorkQueue added 72.99 1348218
WorkQueue removed 73.19 1348218
WorkQueue total -0.2 0

Game: sector003

  • State: SimulateGame
  • Tick-Offset: -1
  • Sessions: 0
  • Uptime: 0.05:05:23
Metric /Sec Total
DCPU Cycles 100000.57 1826890000
DCPU exec skipped 0 4946
Messages received 1.2 23820
Messages received (Invocation) 0.8 17520
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 207
Messages received (Pong) 0.4 6090
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 207
PhysicsTicks 100 1831845
SimulationTick 100 1831845
SimulationTicks catching up 0 6358
Time 1 28173136.21
Time error 0 -0.01
Time in clientController.Tick (ms) 0.04 832.53
Time in connectionController.Update (ms) 3.37 63833.65
Time in masterServerController.Tick (ms) 0.08 1341.15
Time in observationAreaController.Tick (ms) 0.08 1635.81
Time in physicsController.Tick (ms) 0.95 18351.62
Time in workQueueManager.ProcessWork (ms) 1.23 28531.31
Time in worldController.Tick (ms) 7.34 141830.57
Update 200 3664201
WorkQueue added 70.6 1300662
WorkQueue removed 70.4 1300661
WorkQueue total 0.2 1
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