Master
- State: SimulateMaster
- Sessions: 0
- Uptime: 0.15:25:16
| Metric | /Sec | Total |
|---|---|---|
| Messages received | 0.6 | 38202 |
| Messages received (Invocation) | 0 | 5 |
| Messages received (InvocationResult) | 0 | 1243 |
| Messages received (InvocationWithResult) | 0 | 6 |
| Messages received (Ping) | 0.6 | 36948 |
| Messages sent (Invocation) | 2 | 109773 |
| Messages sent (InvocationResult) | 0 | 6 |
| SimulationTick | 99.99 | 5551018 |
| SimulationTicks catching up | 0 | 14166 |
| Time | 1 | 64540.68 |
| Time error | 0 | 0 |
| Time in clientController.Tick (ms) | 0.01 | 823.07 |
| Time in connectionController.Update (ms) | 1.37 | 78655.98 |
| Time in sessionController.Tick (ms) | 0.01 | 734.06 |
| Time in workQueueManager.ProcessWork (ms) | 0.78 | 44841.5 |
| Update | 199.97 | 11102801 |
| WorkQueue added | 71.99 | 3966303 |
| WorkQueue removed | 71.99 | 3966303 |
| WorkQueue total | 0 | 0 |
Game: sector001
- State: SimulateGame
- Tick-Offset: 0
- Sessions: 0
- Uptime: 0.15:25:16
| Metric | /Sec | Total |
|---|---|---|
| DCPU Cycles | 6999977.53 | 388483940000 |
| DCPU exec skipped | 0 | 9215 |
| Messages received | 1.4 | 73278 |
| Messages received (Invocation) | 1 | 53832 |
| Messages received (InvocationResult) | 0 | 220 |
| Messages received (InvocationWithResult) | 0 | 629 |
| Messages received (Ping) | 0 | 161 |
| Messages received (Pong) | 0.4 | 18436 |
| Messages sent (Invocation) | 0 | 24883 |
| Messages sent (InvocationResult) | 0 | 629 |
| PhysicsTicks | 100 | 5551087 |
| SimulationTick | 100 | 5551087 |
| SimulationTicks catching up | 0 | 14093 |
| Time | 1 | 64541.38 |
| Time error | 0 | -0.01 |
| Time in clientController.Tick (ms) | 0.01 | 4361.37 |
| Time in connectionController.Update (ms) | 1.78 | 91357.65 |
| Time in fabricationController.Tick (ms) | 0.13 | 7610.14 |
| Time in masterServerController.Tick (ms) | 0.04 | 1874.88 |
| Time in observationAreaController.Tick (ms) | 0.01 | 4140.02 |
| Time in physicsController.Tick (ms) | 98.03 | 5980905.42 |
| Time in workQueueManager.ProcessWork (ms) | 0.6 | 48010.19 |
| Time in worldController.Tick (ms) | 27.71 | 1534308.99 |
| Update | 200 | 11103201 |
| WorkQueue added | 70 | 3896536 |
| WorkQueue removed | 70 | 3896535 |
| WorkQueue total | 0 | 1 |
Game: sector002
- State: SimulateGame
- Tick-Offset: 0
- Sessions: 0
- Uptime: 0.15:25:17
| Metric | /Sec | Total |
|---|---|---|
| Messages received | 1.4 | 72387 |
| Messages received (Invocation) | 1 | 53334 |
| Messages received (InvocationResult) | 0 | 2 |
| Messages received (InvocationWithResult) | 0 | 621 |
| Messages received (Pong) | 0.4 | 18430 |
| Messages sent (Invocation) | 0 | 4 |
| Messages sent (InvocationResult) | 0 | 621 |
| PhysicsTicks | 100 | 5551177 |
| SimulationTick | 100 | 5551177 |
| SimulationTicks catching up | 0 | 12155 |
| Time | 1 | 64542.27 |
| Time error | -0 | -0.01 |
| Time in clientController.Tick (ms) | 0.01 | 676.78 |
| Time in connectionController.Update (ms) | 1.36 | 78731.61 |
| Time in fabricationController.Tick (ms) | 0.01 | 608.71 |
| Time in masterServerController.Tick (ms) | 0.03 | 1420.16 |
| Time in observationAreaController.Tick (ms) | 0.01 | 573.89 |
| Time in physicsController.Tick (ms) | 101.57 | 5561617.36 |
| Time in workQueueManager.ProcessWork (ms) | 0.64 | 45954.11 |
| Time in worldController.Tick (ms) | 6.75 | 367478.81 |
| Update | 200 | 11103401 |
| WorkQueue added | 69.6 | 3879733 |
| WorkQueue removed | 69.6 | 3879733 |
| WorkQueue total | 0 | 0 |