Master

  • State: SimulateMaster
  • Sessions: 0
  • Uptime: 0.18:24:07
Metric /Sec Total
Messages received 1.2 68350
Messages received (Invocation) 0 6
Messages received (InvocationResult) 0 2211
Messages received (InvocationWithResult) 0 3
Messages received (Ping) 1.2 66130
Messages sent (Invocation) 3 196296
Messages sent (InvocationResult) 0 3
SimulationTick 100.02 6624413
SimulationTicks catching up 0 24746
Time 1 47611273.98
Time error 0 0
Time in clientController.Tick (ms) 0.05 2968.79
Time in connectionController.Update (ms) 2.94 203721.78
Time in sessionController.Tick (ms) 0.1 7046.99
Time in workQueueManager.ProcessWork (ms) 1.38 83471.11
Update 200.04 13249201
WorkQueue added 70.61 4697077
WorkQueue removed 70.41 4697076
WorkQueue total 0.2 1

Game: sector001

  • State: SimulateGame
  • Tick-Offset: -1
  • Sessions: 0
  • Uptime: 0.18:24:08
Metric /Sec Total
DCPU Cycles 4697831.47 310018260000
DCPU exec skipped 0 139908
Messages received 1.2 86329
Messages received (Invocation) 1 63597
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 739
Messages received (Pong) 0.2 21990
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 739
PhysicsTicks 100 6624437
SimulationTick 100 6624437
SimulationTicks catching up 0 28345
Time 1 47611274.22
Time error -0 -0.01
Time in clientController.Tick (ms) 0.04 3753.58
Time in connectionController.Update (ms) 3.06 226750.67
Time in masterServerController.Tick (ms) 0.07 7110.74
Time in observationAreaController.Tick (ms) 0.1 7508.63
Time in physicsController.Tick (ms) 197.99 13218855.37
Time in workQueueManager.ProcessWork (ms) 1.25 142935.01
Time in worldController.Tick (ms) 166.61 10962134.77
Update 199.99 13249401
WorkQueue added 64 4289647
WorkQueue removed 64 4289647
WorkQueue total 0 0

Game: sector002

  • State: SimulateGame
  • Tick-Offset: -1
  • Sessions: 0
  • Uptime: 0.18:24:08
Metric /Sec Total
DCPU Cycles 4288363.29 284039830000
DCPU exec skipped 1 88476
Messages received 1.4 86273
Messages received (Invocation) 1 63549
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 739
Messages received (Pong) 0.4 21982
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 739
PhysicsTicks 99.81 6624379
SimulationTick 99.81 6624379
SimulationTicks catching up 0 20149
Time 1 47611273.65
Time error -0 -0.01
Time in clientController.Tick (ms) 0.04 5930.88
Time in connectionController.Update (ms) 4.92 280200.15
Time in masterServerController.Tick (ms) 0.09 12775.96
Time in observationAreaController.Tick (ms) 0.1 9718.98
Time in physicsController.Tick (ms) 27.02 1783932.07
Time in workQueueManager.ProcessWork (ms) 3.41 284731.44
Time in worldController.Tick (ms) 53.78 3526510.12
Update 200.02 13249401
WorkQueue added 71.81 4799322
WorkQueue removed 71.61 4799321
WorkQueue total 0.2 1

Game: sector003

  • State: SimulateGame
  • Tick-Offset: -1
  • Sessions: 0
  • Uptime: 0.18:24:08
Metric /Sec Total
Messages received 1.4 86300
Messages received (Invocation) 1 63561
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 739
Messages received (Pong) 0.4 21997
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 739
PhysicsTicks 100.01 6624535
SimulationTick 100.01 6624535
SimulationTicks catching up 0 18569
Time 1 47611275.2
Time error -0 -0.01
Time in clientController.Tick (ms) 0.04 3137.8
Time in connectionController.Update (ms) 3.59 238109.63
Time in masterServerController.Tick (ms) 0.08 5090.66
Time in observationAreaController.Tick (ms) 0.08 5255.03
Time in physicsController.Tick (ms) 0.84 55833.42
Time in workQueueManager.ProcessWork (ms) 1.2 79081.26
Time in worldController.Tick (ms) 1.25 84401.19
Update 200.01 13249801
WorkQueue added 69.2 4668548
WorkQueue removed 69 4668547
WorkQueue total 0.2 1
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