Master

  • State: SimulateMaster
  • Sessions: 0
  • Uptime: 0.15:20:45
Metric /Sec Total
Messages received 1.2 57005
Messages received (Invocation) 0 6
Messages received (InvocationResult) 0 1845
Messages received (InvocationWithResult) 0 3
Messages received (Ping) 1.2 55151
Messages sent (Invocation) 3 163716
Messages sent (InvocationResult) 0 3
SimulationTick 99.98 5524116
SimulationTicks catching up 0 20730
Time 1 54499168.36
Time error 0 0
Time in clientController.Tick (ms) 0.04 2510.17
Time in connectionController.Update (ms) 2.94 169747.25
Time in sessionController.Tick (ms) 0.11 5876.66
Time in workQueueManager.ProcessWork (ms) 1.15 66365.48
Update 199.97 11048801
WorkQueue added 71.79 3935437
WorkQueue removed 71.59 3935436
WorkQueue total 0.2 1

Game: sector001

  • State: SimulateGame
  • Tick-Offset: 0
  • Sessions: 0
  • Uptime: 0.15:20:44
Metric /Sec Total
DCPU Cycles 4690899.13 257939270000
DCPU exec skipped 0.8 176307
Messages received 1.4 71885
Messages received (Invocation) 1 52924
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 617
Messages received (Pong) 0.4 18341
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 617
PhysicsTicks 99.9 5524143
SimulationTick 99.9 5524143
SimulationTicks catching up 0 24057
Time 1 54499168.63
Time error 0 -0
Time in clientController.Tick (ms) 0.04 2859.65
Time in connectionController.Update (ms) 3.63 184623.84
Time in masterServerController.Tick (ms) 0.1 5518.74
Time in observationAreaController.Tick (ms) 0.1 5873.47
Time in physicsController.Tick (ms) 196.59 10988058.03
Time in workQueueManager.ProcessWork (ms) 1.09 92833.43
Time in worldController.Tick (ms) 158.97 8815593.83
Update 200.01 11048801
WorkQueue added 65.07 3622888
WorkQueue removed 65.07 3622888
WorkQueue total 0 0

Game: sector002

  • State: SimulateGame
  • Tick-Offset: 0
  • Sessions: 0
  • Uptime: 0.15:20:46
Metric /Sec Total
DCPU Cycles 4296021.57 236860030000
DCPU exec skipped 0 74011
Messages received 1.2 71844
Messages received (Invocation) 1 52883
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 617
Messages received (Pong) 0.2 18341
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 617
PhysicsTicks 100 5524175
SimulationTick 100 5524175
SimulationTicks catching up 0 16805
Time 1 54499168.95
Time error -0 -0.01
Time in clientController.Tick (ms) 0.05 4052.47
Time in connectionController.Update (ms) 4.21 208138.45
Time in masterServerController.Tick (ms) 0.08 7243.28
Time in observationAreaController.Tick (ms) 0.1 6381.05
Time in physicsController.Tick (ms) 26.89 1492394.51
Time in workQueueManager.ProcessWork (ms) 2.92 156229.97
Time in worldController.Tick (ms) 47.19 2603405.04
Update 200 11049201
WorkQueue added 72.6 4076917
WorkQueue removed 72.6 4076916
WorkQueue total 0 1

Game: sector003

  • State: SimulateGame
  • Tick-Offset: -1
  • Sessions: 0
  • Uptime: 0.15:20:45
Metric /Sec Total
Messages received 1.4 71853
Messages received (Invocation) 1 52893
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 617
Messages received (Pong) 0.4 18340
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 617
PhysicsTicks 100 5524076
SimulationTick 100 5524076
SimulationTicks catching up 0 15515
Time 1 54499167.96
Time error -0 -0.01
Time in clientController.Tick (ms) 0.05 2731.95
Time in connectionController.Update (ms) 3.31 188468.98
Time in masterServerController.Tick (ms) 0.08 3750.51
Time in observationAreaController.Tick (ms) 0.08 4641.64
Time in physicsController.Tick (ms) 0.8 43952.5
Time in workQueueManager.ProcessWork (ms) 1.02 61240.72
Time in worldController.Tick (ms) 1.33 68396.97
Update 200 11048801
WorkQueue added 70.6 3901247
WorkQueue removed 70.6 3901247
WorkQueue total 0 0
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