Master

  • State: SimulateMaster
  • Sessions: 0
  • Uptime: 0.13:57:14
Metric /Sec Total
Messages received 1 51839
Messages received (Invocation) 0 6
Messages received (InvocationResult) 0 1677
Messages received (InvocationWithResult) 0 3
Messages received (Ping) 1 50153
Messages sent (Invocation) 3 148872
Messages sent (InvocationResult) 0 3
SimulationTick 99.99 5023140
SimulationTicks catching up 0 18572
Time 1 60185751.47
Time error 0 0
Time in clientController.Tick (ms) 0.08 2409.01
Time in connectionController.Update (ms) 3.29 160687.69
Time in sessionController.Tick (ms) 0.13 5753.82
Time in workQueueManager.ProcessWork (ms) 1.62 70004.88
Update 199.98 10046601
WorkQueue added 72.59 3565351
WorkQueue removed 72.39 3565350
WorkQueue total 0.2 1

Game: sector001

  • State: SimulateGame
  • Tick-Offset: +5
  • Sessions: 0
  • Uptime: 0.13:57:15
Metric /Sec Total
DCPU Cycles 4596163.63 230068550000
DCPU exec skipped 0 105095
Messages received 1.4 65480
Messages received (Invocation) 0.8 48234
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0.2 562
Messages received (Pong) 0.4 16681
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 561
PhysicsTicks 100 5023072
SimulationTick 100 5023072
SimulationTicks catching up 0 20113
Time 1 60185750.78
Time error -0 -0.01
Time in clientController.Tick (ms) 0.07 2788.96
Time in connectionController.Update (ms) 3.94 186754.44
Time in masterServerController.Tick (ms) 0.11 5481.21
Time in observationAreaController.Tick (ms) 0.11 5552.47
Time in physicsController.Tick (ms) 160.89 8382705.87
Time in workQueueManager.ProcessWork (ms) 2.51 109320.8
Time in worldController.Tick (ms) 129.66 6333782.47
Update 200.01 10046801
WorkQueue added 68.4 3389376
WorkQueue removed 68.4 3389376
WorkQueue total 0 0

Game: sector002

  • State: SimulateGame
  • Tick-Offset: +24
  • Sessions: 0
  • Uptime: 0.13:57:15
Metric /Sec Total
DCPU Cycles 4499750.59 225418080000
DCPU exec skipped 0 68136
Messages received 1.2 65476
Messages received (Invocation) 0.8 48236
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0.2 562
Messages received (Pong) 0.2 16675
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 561
PhysicsTicks 99.99 5023072
SimulationTick 99.99 5023072
SimulationTicks catching up 0 16702
Time 1 60185750.78
Time error -0 0
Time in clientController.Tick (ms) 0.36 4019.8
Time in connectionController.Update (ms) 3.86 207109.82
Time in masterServerController.Tick (ms) 0.09 7677.23
Time in observationAreaController.Tick (ms) 0.12 6937.8
Time in physicsController.Tick (ms) 29.49 1458449.6
Time in workQueueManager.ProcessWork (ms) 3.11 154781.3
Time in worldController.Tick (ms) 92.38 4398507.32
Update 199.99 10046801
WorkQueue added 72.6 3601665
WorkQueue removed 72.6 3601664
WorkQueue total 0 1

Game: sector003

  • State: SimulateGame
  • Tick-Offset: +75
  • Sessions: 0
  • Uptime: 0.13:57:15
Metric /Sec Total
Messages received 1 65428
Messages received (Invocation) 0.4 48193
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0.4 563
Messages received (Pong) 0.2 16669
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0.4 563
PhysicsTicks 100.01 5023271
SimulationTick 100.01 5023271
SimulationTicks catching up 10 13658
Time 1 60185752.77
Time error -0 -0.01
Time in clientController.Tick (ms) 0.05 2256.1
Time in connectionController.Update (ms) 4.91 188491.28
Time in masterServerController.Tick (ms) 0.08 4178.08
Time in observationAreaController.Tick (ms) 0.09 4273.22
Time in physicsController.Tick (ms) 0.89 44073
Time in workQueueManager.ProcessWork (ms) 2.27 60264.54
Time in worldController.Tick (ms) 1.35 66364.63
Update 200.01 10047201
WorkQueue added 84.01 3526525
WorkQueue removed 84.01 3526525
WorkQueue total 0 0
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