Master

  • State: SimulateMaster
  • Sessions: 0
  • Uptime: 0.22:03:05
Metric /Sec Total
Messages received 1 81890
Messages received (Invocation) 0 6
Messages received (InvocationResult) 0 2649
Messages received (InvocationWithResult) 0 3
Messages received (Ping) 1 79232
Messages sent (Invocation) 3 234873
Messages sent (InvocationResult) 0 3
SimulationTick 99.99 7938118
SimulationTicks catching up 0 32824
Time 1 33752795.68
Time error 0 0
Time in clientController.Tick (ms) 0.05 4272.39
Time in connectionController.Update (ms) 2.94 263504.96
Time in sessionController.Tick (ms) 0.11 9718.91
Time in workQueueManager.ProcessWork (ms) 1.17 106892.11
Update 199.98 15876601
WorkQueue added 71.99 5640829
WorkQueue removed 71.79 5640828
WorkQueue total 0.2 1

Game: sector001

  • State: SimulateGame
  • Tick-Offset: +1
  • Sessions: 0
  • Uptime: 0.22:03:06
Metric /Sec Total
DCPU Cycles 4477738.47 355396480000
DCPU exec skipped 2.2 187747
Messages received 1.4 103306
Messages received (Invocation) 1 76076
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 885
Messages received (Pong) 0.4 26342
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 885
PhysicsTicks 99.99 7938305
SimulationTick 99.99 7938305
SimulationTicks catching up 0 35562
Time 1 33752797.55
Time error 0 -0.01
Time in clientController.Tick (ms) 0.04 4891.7
Time in connectionController.Update (ms) 3.51 301745.01
Time in masterServerController.Tick (ms) 0.12 10599.9
Time in observationAreaController.Tick (ms) 0.1 9357.33
Time in physicsController.Tick (ms) 162.29 13137905.53
Time in workQueueManager.ProcessWork (ms) 1.07 191886.89
Time in worldController.Tick (ms) 129.2 11275040.22
Update 199.99 15877401
WorkQueue added 72.4 5429119
WorkQueue removed 72.4 5429119
WorkQueue total 0 0

Game: sector002

  • State: SimulateGame
  • Tick-Offset: 0
  • Sessions: 0
  • Uptime: 0.22:03:06
Metric /Sec Total
DCPU Cycles 4200362.35 332475120000
DCPU exec skipped 0 97270
Messages received 1.4 103260
Messages received (Invocation) 1 76029
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 885
Messages received (Pong) 0.4 26343
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 885
PhysicsTicks 100.01 7938115
SimulationTick 100.01 7938115
SimulationTicks catching up 0 27694
Time 1 33752795.66
Time error -0 -0
Time in clientController.Tick (ms) 0.04 7108.38
Time in connectionController.Update (ms) 3.83 340896.87
Time in masterServerController.Tick (ms) 0.1 15125.48
Time in observationAreaController.Tick (ms) 0.84 11569.48
Time in physicsController.Tick (ms) 27.42 2217683.08
Time in workQueueManager.ProcessWork (ms) 2.21 269047.9
Time in worldController.Tick (ms) 48.22 3997719.52
Update 200.02 15877001
WorkQueue added 72.81 5811975
WorkQueue removed 72.81 5811974
WorkQueue total 0 1

Game: sector003

  • State: SimulateGame
  • Tick-Offset: 0
  • Sessions: 0
  • Uptime: 0.22:03:06
Metric /Sec Total
DCPU Cycles 99991.9 7919520000
DCPU exec skipped 0 18675
Messages received 1.2 103224
Messages received (Invocation) 1 75998
Messages received (InvocationResult) 0 3
Messages received (InvocationWithResult) 0 885
Messages received (Pong) 0.2 26338
Messages sent (Invocation) 0 5
Messages sent (InvocationResult) 0 885
PhysicsTicks 99.99 7938204
SimulationTick 99.99 7938204
SimulationTicks catching up 0 25950
Time 1 33752796.55
Time error -0 -0.01
Time in clientController.Tick (ms) 0.04 3868.63
Time in connectionController.Update (ms) 3.5 315319.14
Time in masterServerController.Tick (ms) 0.07 6713.56
Time in observationAreaController.Tick (ms) 0.08 7367.56
Time in physicsController.Tick (ms) 0.97 84380.2
Time in workQueueManager.ProcessWork (ms) 1.09 105358.79
Time in worldController.Tick (ms) 7.39 645044.68
Update 199.98 15877201
WorkQueue added 69.79 5587076
WorkQueue removed 69.79 5587075
WorkQueue total 0 1
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